When all else fails, Act of Aggression's devastating superweapons will solve your problems

When running over your opponent in an advanced battle tank or firing missiles at him from a helicopter just isn’t enough, it’s time to bring out the superweapons, and Eugen Systems’ upcoming RTS Act of Aggression has three to choose from.

”Tactical super-weapons are a viable option for defensive players who wish to exhaust the enemy’s economy while they stockpile tactical weaponry rounds for a surprise strike,” explains the developer, ”as well as players rich in the game’s primary resources to finish off their opponent with a bang. To defend yourself from your enemies’ tactical strikes, one anti-super weapon unit is also available per faction.”

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The US army opts for the unsubtle Peacekeeper missile silo, which can launch a devastating tactical strike, and dfend their own territory with the MIM-104 Patriot launcher. The Chimera have the amusingly named Omega Blitzer, a long-range rail-gun that can fire multiple rounds, and the Antey, a mobile anti-tactical weapon. As for the shady Cartel, Eugen promises to reveal more at Gamescom next week.

Each of these units and structure has its own upgrade tree, so it seems like turtling up and relying on your long-range superweapon is a viable option. Act of Aggression is set for release on September 2.

Related Games: Act of Aggression About Nick Horth Contact author:

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